- 1
Build sets and runs
A Canasta is 7 cards of the same rank. A Rumasta is 7 cards in a row, all the same color — suits don't matter.
- 2
Every turn: pick up, meld, discard two
Take a discard pile (if you can prove its top card), take both, or draw 4. Then lay down melds and discard one card on each pile.
- 3
Wild cards help — carefully
2s and Jokers are wild, but every meld needs more natural cards than wilds. A wild in a discard pile freezes it.
- 4
Mind your threes
Red Threes are bonus cards — set them down right away. Black Threes are safe discards… but hit the ❤️ when you play one!
- 5
Go out & score
With four completed Canastas/Rumastas you can go out. First past 5,000 points (after the round finishes) wins.